

Unholy Command: Damage Dealt by Death Coil reduces the cooldown of Dark Transformation. This talent will be removed as a talent and wrapped into Death Coil baseline.ĭevelopers’ notes: Deadly Coil has become quite important to how smooth the Unholy spec rotation feels and at this point is better served baseline than as a talent that can be opt-in or out of. Deadly Coil: Reduces the Runic Power cost of Death Coil by 5/10.Some changes to expect in a future alpha build: We’ll mention some of these changes below, but this will not be a comprehensive of all changes coming. Restructure the tree layout to include removing some talents, updating existing talents, and adding new talents.Reduce the number of “RNG” mechanics the spec has to deal with.Generally we should expect 45/90/180 second cooldowns for Unholy.
#UNHOLY DK TALENTS UPDATE#


To alleviate this, we’ve added connecting nodes to Blood’s branch from both the Frost and the Unholy sides of the core tree before the 1st gate, and one after the second gate. In its current iteration, the tree feels a little too linear, with lower variance in customization as you progressed down one of the branches of the trees.

Core TreeIn next week’s Alpha, you can expect to see an updated layout to the Core tree. While all specs can expect iteration as we navigate through alpha and beyond, this update will focus on the two trees mentioned. Hello Death Knights!We’d like to kick things off here with a talk about some future plans for both the Core and Unholy Death Knight trees.
